![]() What version of Mac OS are you running If it is really old it might not work. 3 Can be enabled in Chrome by passing the -enable-unsafe-es3-apis flag when starting the browser. ![]() If its still not working, you can try to force WebGL hardware rendering via the following: Go to chrome:flags Enable the flag called Override software rendering list Additionally, have you tried running Onshape in another browser like Safari or Firefox. Relaunch Chrome for any changes to take effect Id check Onshape at this point. Hi anthonyperpepaj, here are some instructions for forcing hardware acceleration in Chrome, which is usually the reason WebGL isnt working Go to chrome:settings Click the Show advanced settings link Scroll down to the System section and ensure the Use hardware acceleration when available checkbox is checked Go to chrome:flags Ensure that Disable WebGL is disabled (the link should read Enable). If you would like to contact our Community Manager personally, feel free to send a private message or an email.Įven after i enable all the flags i cant get web gl functionality out of chrome on my mac. Need support Ask a question to our Community Support category. We recommend using the latest version of Chrome, Firefox, Safari, or Edge.įirst time visiting Here are some places to start: Looking for a certain topic Check out the categories filter or use Search (upper right). Now ensure that the Show Develop Menu in menu bar checkbox has been checked. If you are on an earlier version of Chrome, you may need to enable WebGL manually. To enable the Develop menu, go to Safari-Preferences and select the Advanced tab. If you are on Chrome version, 37 or later, WebGL will be automatically enabled if it is supported. If you are having issues, please update your operating system to the latest version. Safari 5.1+ is supporting WebGL, however you need to enable it in the Developer menu. You should update your Mac operating system or switch to a compatible browser. This option should now be checked and WebGL should be enabled. From the extended menu, click on WebGL 2.0 to enable it. This will enable the Developer or experimental features for Safari. At the bottom, check the option Show Develop menu in menu bar. For that, open the Safari browser and click on Safari from the top menu bar. For all versions of Safari for Mac before 10.10 Yosemite, WebGL must be enabled manually. So, to enable WebGL on Mac we have to first enable Developer options.
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